// PressEnterBbsState.h: interface for the CPressEnterBbsState class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_PRESSENTERBBSSTATE_H__A7CCD0B0_F2D7_4ECC_848E_1EAD1111A8E1__INCLUDED_)
#define AFX_PRESSENTERBBSSTATE_H__A7CCD0B0_F2D7_4ECC_848E_1EAD1111A8E1__INCLUDED_

#include "BaseBbsState.h"

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CPressEnterBbsState : public CBaseBbsState
{
public:
	virtual BOOL CheckState(CAnsiScreen *pScreen, CPoint ptCursorCell, IBbsState *pPrevState);
	virtual HCURSOR GetCursor(CPoint ptCursorCell);
	virtual BOOL OnClick(CPoint ptCursorCell);

public:
	CPressEnterBbsState();
	virtual ~CPressEnterBbsState();

};

#endif // !defined(AFX_PRESSENTERBBSSTATE_H__A7CCD0B0_F2D7_4ECC_848E_1EAD1111A8E1__INCLUDED_)
